Jul 23 2009
Nintendo 64
Note: Emulator links are at the Bottom of this Article or on the Left Side of the Selection Menu!
Nintendo 64 (N64) was a very well known system for the games that could be played on it, but it lacked certain features at the time that caused it to fall behind. What made the system great was classics such as Zelda, Mario & GoldenEye. The problem with the system was that the unit required upgrading to play certain games and some games like Final Fantasy 7 were on the Playstation instead. Falling behind in rich content, lacking movies… it died slowly overtime. It can be seen with the Wii that it incorporates the simplicity of the N64. It’s always worth playing! Emulators include: Project64, 1964, UltraHLE, Nemu64, Mupen64, Corn, SupraHLE, Daedalus, UltraHLE 2064, Apollo TR64, & TRWin.
Additional Information:
Here what makes up this wonderful product.
- CPU: MIPS R4300i, 93.75MHz, 64-bit, 24KB L1, 125 MIPS, 250 MB/sec Bus
- Graphics: SGI RCP, 62.5MHz, 100 MFLOPS, 150K Polygons/Sec, 32-bit color, 500 MB/sec Bus
- Sound: SGI RCP, 64 2D Voices, ADPCM, 500 MB/sec Bus
- Data: 4MB (500 MB/s), Cartridge (32MB), Expansion 4MB RAM





